What Are The Types Of Story Structure? (6 Types)

In this article, we discuss ideas surrounding a reader's question: What are the types of story structure?

6 Types of Story Structures

The following is a list of the most common story structures used by storytellers:

1. The Hero's Journey

Today, the hero's journey is the most well-known structure. The narrative scheme was created by Christophe Vogler, a senior executive at Disney, and was inspired by Joseph Campbell's book "The Hero with a Thousand Faces."

  1. The Ordinary World: We follow the hero in his everyday daily life.
  2. The Call to Adventure is also called the incident.
  3. The Refusal of the Appeal: For a moment, the hero refuses to embark on the great adventure.
  4. The Mentor: We meet the hero's mentor, who will guide him during his adventure.
  5. Comfort Exit: The hero leaves his comfort zone and takes his first steps in the adventure.
  6. Trials, Allies, Enemies: our hero goes through challenges and trials. He meets different characters.
  7. The Approach to Success: The hero hits the target.
  8. Last Test: The greatest barrier rises in front of our hero. He is working on blowing her up.
  9. Reward: We are there; the hero obtains what he covets and can savor the victory.
  10. The Way Back: On the way back, the hero understands that the adventure is not over. Another test awaits him.
  11. Resurrection: The final challenge comes to the hero. It's a significant barrier on the way back.
  12. Return with the Elixir: The hero returns to his former life.

2. Rhythm Sheet Structure

Blake Snyder is an American author whose narrative structure is intriguing because it has specified each session's length (in pages). The numbers indicate the pages where the plot's shapes should be applied. It is very practical to start a rhythm sheet with an Excel plan.


  • The Hook: This is essential to keep the reader.
  • Setup: The status quo and character descriptions.
  • Catalyst: The incident or encounter.
  • The Debate: The hero refuses to enter the adventure and wishes to avoid the conflict.
  • The Choice: The hero enters the adventure.


  • The hero's objective does not seem easily attainable because he encounters obstacles.
  • Enemies: The tension rises, and the hero has difficulty coping with the enemies.
  • Close to the Abyss: The hero is in big trouble. His mentor disappears, the enemies take over, and he is lost.
  • Research: The hero looks for ways out. He finds some, often brought by the second story and the characters accompanying it.
  • The Reconquest: Enhanced in his courage and energy, the hero returns to battle and adventure.
  • Preparation for the End: The hero confronts his fears head-on.


  • The author shares a final moment, an end clap, which crystallizes the end of the plot and the character changes made to the hero and the other characters.

3. Three-Part Act Structure

To begin with, this novel narrative structure is exceptionally detailed and convenient.

Act 1: Setup

  • Exhibition. Presentation of the status quo
  • Incident. An event sets the characters in motion.
  • First plot point. The hero decides to take up the challenge.

Act 2: Confrontation

  • Stock. The story unfolds, and the hero encounters allies, enemies, conflicts, and successes.
  • Middle. Location close to Freytag's Climax.
  • Second plot point. The hero is tested and fails. The reader doubts his ability to succeed.

Act 3: Resolution

  • Pre-Climax. The hero faces vital decisions.
  • Climax. The resolution of the plot draws near. Will the hero succeed?
  • Outcome. The plot unravels. The reader discovers the consequences of the climax.
  • New status quo.

4. Novel Seven-Point Structure

In this narrative scheme, the author begins with the last step, then returns to the beginning point, which serves as the hook in his narration.

  • The hook. The present situation is explained. The situational state is very different from the end of the story.
  • First plot point. An event, a person, or an idea disrupts the status quo and calls for adventure, setting the characters in motion.
  • Fall 1. Life is not rosy, and a first fall appears. The hero falls and must put in place the means to get up.
  • Second plot point. Another incident marks a turning point. The hero decides to go towards the objective.
  • Fall 2. The hero encounters a second difficulty. But, again, through help, tools, or other people, the hero manages.
  • Third plot point. The solution to the plot now seems obvious, and a revelation is made to the hero.
  • Resolution. The plot is resolved, and so are the conflicts. The characters resume their paths, profoundly transformed.

5. The Fichtean Curve

This narrative scheme is by John Gardner, the author of The Art of Fiction.This structure immediately plunges the reader into the action, in successive and increasing stages of suspense with objectives specific to each stage, before triggering a fall.

This type of structure is ideal for flashbacks. It is unique and does not use the usual codes.

The implementation of the action

  • The Incident.
  • The first crisis.
  • The second crisis.
  • The third crisis.
  • The fourth crisis.
  • The climax
  • The fall of the action

6. Freytag's Pyramid

Mr. Freytag was a German writer from the nineteenth century. The author created a five-point novel narrative structure based on Greek tragedies. This model is less popular nowadays, as readers prefer to see characters persevere and overcome adversity.

  • Introduction: Status quo and incident.
  • Increase in the pace of the action: The characters are in pursuit of their goals, and the hero is defined.
  • Summit: An event marks a point of no return; it will no longer be possible to go back.
  • Fall: Following the summit, tensions form and change the relationships between the characters. The story is dramatized.
  • Catastrophe: The hero is at his lowest, and the most significant fears appear.

Here are resources I recommend to get more in-depth knowledge

Storytelling 101 teaches you how to write compelling stories worthy of commercial success. This is best for screenwriters, novelists, filmmakers, videogame writers and storytellers.

Children’s Books 101 teaches you how to write stories that children will love. This is best for aspiring children’s book authors and storytellers.

Owl AI is the revolutionary AI-powered content production platform that helps storytellers, writers, and bloggers of all subject matter easily create highly-polished content.

Success, Money & Mindset Subliminal is a self-hypnosis recording that we recommend to new writers to help with focus, concentration, creativity, and motivation.

Shadow Work Journal: 240 Daily Prompts contains inner work exercises related to relationships, anger, anxiety, self-love, healing trauma, abandonment issues, depression, forgiveness, etc.


Next Read:

Leave a Reply

Your email address will not be published. Required fields are marked *